U.S.E.R.S. Road Map
This will be updated as team members join and we look at what everyone can accomplish
Oct. 15, 2009 –
Have entire team assembled. Jobs handed out and each person knowing what he/she needs to do.
Feb. 1, 2010 –
Levelers – have one level underway. General layout. Ideas on power ups and where AI will be.
Character Modelers – have one character available. Simple animations.
Prop Modelers – have one weapon done.
Programmers – have simple AI integrated. Have some form of SP game mode. Have jump and crouch added in.
Artists – have most interface work done.
Sounds – have some complete tracks done. Some sound effects
Writers – have main story line complete
July 1, 2010 -
Levelers – have one complete level done for SP.
Character Modelers – have all of the Players team done. Most animations done.
Prop Modelers – have transport mostly done.
Programmers – have better AI, have Raknet started. Have SP game mode done. Have animation blending being worked on. Have CD key integrated.
Artists – have interface done and web design and splash screens mostly complete.
Sounds have all tracks done. Have most sound effects done.
Writers – have most of the extra story line finished.
August 1, 2010 –
Have a demo with three SP levels and three MP levels.
Oct 1, 2010 –
Work on getting a developer and set goals based on developer needs.
Home
Pictures
3D Modelers Needed
Programmers Needed
Level Designers Needed