U.S.E.R.S. Road Map

This will be updated as team members join and we look at what everyone can accomplish

Oct. 15, 2009 –

Have entire team assembled. Jobs handed out and each person knowing what he/she needs to do.

Feb. 1, 2010 –

Levelers – have one level underway. General layout. Ideas on power ups and where AI will be.
Character Modelers – have one character available. Simple animations.
Prop Modelers – have one weapon done.
Programmers – have simple AI integrated. Have some form of SP game mode. Have jump and crouch added in.
Artists – have most interface work done.
Sounds – have some complete tracks done. Some sound effects
Writers – have main story line complete

July 1, 2010 -

Levelers – have one complete level done for SP.
Character Modelers – have all of the Players team done. Most animations done.
Prop Modelers – have transport mostly done.
Programmers – have better AI, have Raknet started. Have SP game mode done. Have animation blending being worked on. Have CD key integrated.
Artists – have interface done and web design and splash screens mostly complete.
Sounds have all tracks done. Have most sound effects done.
Writers – have most of the extra story line finished.

August 1, 2010 –

Have a demo with three SP levels and three MP levels.

Oct 1, 2010 –

Work on getting a developer and set goals based on developer needs.


Home

Pictures

3D Modelers Needed

Programmers Needed

Level Designers Needed