All models must be closed (3ds max has STL check for this). Must be able to export in the collada format. Must use skin.

Looking for talent in 3D character modeling with rigging, texturing and animation.
I will consider someone that isn't experiecened in all areas if he/she really excels in one area.
I will be looking for a 2 teams with 4 different heads and a helmet. I will also need a few hostages.

Here is the general concept I am looking for (need two textures for outfits):

Character Model

Looking for a prop modelers for weapons, low poly buldings, air transports and other props. Here are some shots of general concepts:

Transport

Rifle



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Programmers Needed

Level Designers Needed